NDArray  Imperative tensor operations on CPU/GPU¶
In MXNet, NDArray
is the core data structure for all mathematical
computations. An NDArray
represents a multidimensional, fixedsize homogenous
array. If you’re familiar with the scientific computing python package
NumPy, you might notice that mxnet.ndarray
is similar
to numpy.ndarray
. Like the corresponding NumPy data structure, MXNet’s
NDArray
enables imperative computation.
So you might wonder, why not just use NumPy? MXNet offers two compelling
advantages. First, MXNet’s NDArray
supports fast execution on a wide range of
hardware configurations, including CPU, GPU, and multiGPU machines. MXNet
also scales to distributed systems in the cloud. Second, MXNet’s NDArray
executes code lazily, allowing it to automatically parallelize multiple
operations across the available hardware.
An NDArray
is a multidimensional array of numbers with the same type. We
could represent the coordinates of a point in 3D space, e.g. [2, 1, 6]
as a 1D
array with shape (3). Similarly, we could represent a 2D array. Below, we
present an array with length 2 along the first axis and length 3 along the
second axis.
[[0, 1, 2]
[3, 4, 5]]
Note that here the use of “dimension” is overloaded. When we say a 2D array, we mean an array with 2 axes, not an array with two components.
Each NDArray supports some important attributes that you’ll often want to query:
 ndarray.shape: The dimensions of the array. It is a tuple of integers
indicating the length of the array along each axis. For a matrix with
n
rows andm
columns, itsshape
will be(n, m)
.  ndarray.dtype: A
numpy
type object describing the type of its elements.  ndarray.size: the total number of components in the array  equal to the
product of the components of its
shape
 ndarray.context: The device on which this array is stored, e.g.
cpu()
orgpu(1)
.
Prerequisites¶
To complete this tutorial, we need:
MXNet. See the instructions for your operating system in Setup and Installation

pip install jupyter
GPUs  A section of this tutorial uses GPUs. If you don’t have GPUs on your machine, simply set the variable gpu_device (set in the GPUs section of this tutorial) to mx.cpu().
Array Creation¶
There are a few different ways to create an NDArray
.
 We can create an NDArray from a regular Python list or tuple by using the
array
function:
import mxnet as mx
# create a 1dimensional array with a python list
a = mx.nd.array([1,2,3])
# create a 2dimensional array with a nested python list
b = mx.nd.array([[1,2,3], [2,3,4]])
{'a.shape':a.shape, 'b.shape':b.shape}
 We can also create an MXNet NDArray from an
numpy.ndarray
object:
import numpy as np
import math
c = np.arange(15).reshape(3,5)
# create a 2dimensional array from a numpy.ndarray object
a = mx.nd.array(c)
{'a.shape':a.shape}
We can specify the element type with the option dtype
, which accepts a numpy
type. By default, float32
is used:
# float32 is used in default
a = mx.nd.array([1,2,3])
# create an int32 array
b = mx.nd.array([1,2,3], dtype=np.int32)
# create a 16bit float array
c = mx.nd.array([1.2, 2.3], dtype=np.float16)
(a.dtype, b.dtype, c.dtype)
If we know the size of the desired NDArray, but not the element values, MXNet offers several functions to create arrays with placeholder content:
# create a 2dimensional array full of zeros with shape (2,3)
a = mx.nd.zeros((2,3))
# create a same shape array full of ones
b = mx.nd.ones((2,3))
# create a same shape array with all elements set to 7
c = mx.nd.full((2,3), 7)
# create a same shape whose initial content is random and
# depends on the state of the memory
d = mx.nd.empty((2,3))
Printing Arrays¶
When inspecting the contents of an NDArray
, it’s often convenient to first
extract its contents as a numpy.ndarray
using the asnumpy
function. Numpy
uses the following layout:
 The last axis is printed from left to right,
 The secondtolast is printed from top to bottom,
 The rest are also printed from top to bottom, with each slice separated from the next by an empty line.
b = mx.nd.arange(18).reshape((3,2,3))
b.asnumpy()
Basic Operations¶
When applied to NDArrays, the standard arithmetic operators apply elementwise calculations. The returned value is a new array whose content contains the result.
a = mx.nd.ones((2,3))
b = mx.nd.ones((2,3))
# elementwise plus
c = a + b
# elementwise minus
d =  c
# elementwise pow and sin, and then transpose
e = mx.nd.sin(c**2).T
# elementwise max
f = mx.nd.maximum(a, c)
f.asnumpy()
As in NumPy
, *
represents elementwise multiplication. For matrixmatrix
multiplication, use dot
.
a = mx.nd.arange(4).reshape((2,2))
b = a * a
c = mx.nd.dot(a,a)
print("b: %s, \n c: %s" % (b.asnumpy(), c.asnumpy()))
The assignment operators such as +=
and *=
modify arrays in place, and thus
don’t allocate new memory to create a new array.
a = mx.nd.ones((2,2))
b = mx.nd.ones(a.shape)
b += a
b.asnumpy()
Indexing and Slicing¶
The slice operator []
applies on axis 0.
a = mx.nd.array(np.arange(6).reshape(3,2))
a[1:2] = 1
a[:].asnumpy()
We can also slice a particular axis with the method slice_axis
d = mx.nd.slice_axis(a, axis=1, begin=1, end=2)
d.asnumpy()
Shape Manipulation¶
Using reshape
, we can manipulate any arrays shape as long as the size remains
unchanged.
a = mx.nd.array(np.arange(24))
b = a.reshape((2,3,4))
b.asnumpy()
The concat
method stacks multiple arrays along the first axis. Their
shapes must be the same along the other axes.
a = mx.nd.ones((2,3))
b = mx.nd.ones((2,3))*2
c = mx.nd.concat(a,b)
c.asnumpy()
Reduce¶
Some functions, like sum
and mean
reduce arrays to scalars.
a = mx.nd.ones((2,3))
b = mx.nd.sum(a)
b.asnumpy()
We can also reduce an array along a particular axis:
c = mx.nd.sum_axis(a, axis=1)
c.asnumpy()
Broadcast¶
We can also broadcast an array. Broadcasting operations, duplicate an array’s value along an axis with length 1. The following code broadcasts along axis 1:
a = mx.nd.array(np.arange(6).reshape(6,1))
b = a.broadcast_to((6,4)) #
b.asnumpy()
It’s possible to simultaneously broadcast along multiple axes. In the following example, we broadcast along axes 1 and 2:
c = a.reshape((2,1,1,3))
d = c.broadcast_to((2,2,2,3))
d.asnumpy()
Broadcasting can be applied automatically when executing some operations,
e.g. *
and +
on arrays of different shapes.
a = mx.nd.ones((3,2))
b = mx.nd.ones((1,2))
c = a + b
c.asnumpy()
Copies¶
When assigning an NDArray to another Python variable, we copy a reference to the same NDArray. However, we often need to make a copy of the data, so that we can manipulate the new array without overwriting the original values.
a = mx.nd.ones((2,2))
b = a
b is a # will be True
The copy
method makes a deep copy of the array and its data:
b = a.copy()
b is a # will be False
The above code allocates a new NDArray and then assigns to b. When we do not
want to allocate additional memory, we can use the copyto
method or the slice
operator []
instead.
b = mx.nd.ones(a.shape)
c = b
c[:] = a
d = b
a.copyto(d)
(c is b, d is b) # Both will be True
Advanced Topics¶
MXNet’s NDArray offers some advanced features that differentiate it from the offerings you’ll find in most other libraries.
GPU Support¶
By default, NDArray operators are executed on CPU. But with MXNet, it’s easy to
switch to another computation resource, such as GPU, when available. Each
NDArray’s device information is stored in ndarray.context
. When MXNet is
compiled with flag USE_CUDA=1
and the machine has at least one NVIDIA GPU, we
can cause all computations to run on GPU 0 by using context mx.gpu(0)
, or
simply mx.gpu()
. When we have access to two or more GPUs, the 2nd GPU is
represented by mx.gpu(1)
, etc.
Note In order to execute the following section on a cpu set gpu_device to mx.cpu().
gpu_device=mx.gpu() # Change this to mx.cpu() in absence of GPUs.
def f():
a = mx.nd.ones((100,100))
b = mx.nd.ones((100,100))
c = a + b
print(c)
# in default mx.cpu() is used
f()
# change the default context to the first GPU
with mx.Context(gpu_device):
f()
We can also explicitly specify the context when creating an array:
a = mx.nd.ones((100, 100), gpu_device)
a
Currently, MXNet requires two arrays to sit on the same device for computation. There are several methods for copying data between devices.
a = mx.nd.ones((100,100), mx.cpu())
b = mx.nd.ones((100,100), gpu_device)
c = mx.nd.ones((100,100), gpu_device)
a.copyto(c) # copy from CPU to GPU
d = b + c
e = b.as_in_context(c.context) + c # same to above
{'d':d, 'e':e}
Serialize From/To (Distributed) Filesystems¶
MXNet offers two simple ways to save (load) data to (from) disk. The first way
is to use pickle
, as you might with any other Python objects. NDArray
is
picklecompatible.
import pickle as pkl
a = mx.nd.ones((2, 3))
# pack and then dump into disk
data = pkl.dumps(a)
pkl.dump(data, open('tmp.pickle', 'wb'))
# load from disk and then unpack
data = pkl.load(open('tmp.pickle', 'rb'))
b = pkl.loads(data)
b.asnumpy()
The second way is to directly dump to disk in binary format by using the save
and load
methods. We can save/load a single NDArray, or a list of NDArrays:
a = mx.nd.ones((2,3))
b = mx.nd.ones((5,6))
mx.nd.save("temp.ndarray", [a,b])
c = mx.nd.load("temp.ndarray")
c
It’s also possible to save or load a dict of NDArrays in this fashion:
d = {'a':a, 'b':b}
mx.nd.save("temp.ndarray", d)
c = mx.nd.load("temp.ndarray")
c
The load
and save
methods are preferable to pickle in two respects
 When using these methods, you can save data from within the Python interface and then use it later from another lanuage’s binding. For example, if we save the data in Python:
a = mx.nd.ones((2, 3))
mx.nd.save("temp.ndarray", [a,])
we can later load it from R:
a < mx.nd.load("temp.ndarray")
as.array(a[[1]])
## [,1] [,2] [,3]
## [1,] 1 1 1
## [2,] 1 1 1
 When a distributed filesystem such as Amazon S3 or Hadoop HDFS is set up, we can directly save to and load from it.
mx.nd.save('s3://mybucket/mydata.ndarray', [a,]) # if compiled with USE_S3=1
mx.nd.save('hdfs///users/myname/mydata.bin', [a,]) # if compiled with USE_HDFS=1
Lazy Evaluation and Automatic Parallelization¶
MXNet uses lazy evaluation to achieve superior performance. When we run a=b+1
in Python, the Python thread just pushes this operation into the backend engine
and then returns. There are two benefits to this approach:
 The main Python thread can continue to execute other computations once the previous one is pushed. It is useful for frontend languages with heavy overheads.
 It is easier for the backend engine to explore further optimization, such as auto parallelization.
The backend engine can resolve data dependencies and schedule the computations
correctly. It is transparent to frontend users. We can explicitly call the
method wait_to_read
on the result array to wait until the computation
finishes. Operations that copy data from an array to other packages, such as
asnumpy
, will implicitly call wait_to_read
.
import time
def do(x, n):
"""push computation into the backend engine"""
return [mx.nd.dot(x,x) for i in range(n)]
def wait(x):
"""wait until all results are available"""
for y in x:
y.wait_to_read()
tic = time.time()
a = mx.nd.ones((1000,1000))
b = do(a, 50)
print('time for all computations are pushed into the backend engine:\n %f sec' % (time.time()  tic))
wait(b)
print('time for all computations are finished:\n %f sec' % (time.time()  tic))
Besides analyzing data read and write dependencies, the backend engine is able to schedule computations with no dependency in parallel. For example, in the following code:
a = mx.nd.ones((2,3))
b = a + 1
c = a + 2
d = b * c
the second and third lines can be executed in parallel. The following example first runs on CPU and then on GPU:
n = 10
a = mx.nd.ones((1000,1000))
b = mx.nd.ones((6000,6000), gpu_device)
tic = time.time()
c = do(a, n)
wait(c)
print('Time to finish the CPU workload: %f sec' % (time.time()  tic))
d = do(b, n)
wait(d)
print('Time to finish both CPU/GPU workloads: %f sec' % (time.time()  tic))
Now we issue all workloads at the same time. The backend engine will try to parallel the CPU and GPU computations.
tic = time.time()
c = do(a, n)
d = do(b, n)
wait(c)
wait(d)
print('Both as finished in: %f sec' % (time.time()  tic))